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QOL update for vertigo
I just want to recommend a couple small changes to the vertigo map to make it just a little bit better.

- Swapping out the rope in the water room for a ladder that extends a little bit further down. This will make it so people can actually grab it when the water rises. (Recently the entire server lost a game to it)

- Removal of the stop in the office entirely. Just have it so players can go up through the ceiling immediately to the checkpoint.

What suggestions does everyone else have to make vertigo better?
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Sorry but we arent map developers, we cant change anything about the maps themselves besides either decompiling and recompiling them (too hard/break everything) or finding newer versions and as far as i know theres no versions compatible with those changes
Just grab and extra prop for the rope part. The office parts seems fine so I don’t see any point in changing it.
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