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ZS Changelog - 8/10/19
#1
8/10/2019

- Fixed tantibus loadout not giving everyone ammo, elder gods are here.
- Fixed gas on blue velvet being too big of a raidus.
- Adjusted ammo amounts on v6s and removed sledge hammer spawn.
- Removed katana from anime store on revival.
- Updated gups mall's profile so the map can be played as a normal survival experience.
- Adjusted speed of devourers on dev tower, not the extra fast speed it was before this update!
- Added Gups mall to normal map rotations.
- Servant Grunt locked to wave 3.
- Pukepus locked to wave 3.
- Tickle locked to wave 3.
- Tank locked to wave 4.
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