Balances

  • Increased cost of armor from 10 -> 12 points
  • Disabled Fast Zombie unlocking at 50% players dead on below 30 population
  • Changed cost of nails in the remantler from 1 scrap to 2 scrap
  • Tec-9: Slightly nerfed accuracy, buffed fire rate from 0.14 -> 0.1, buffed damage from 32 -> 34, buffed clip size from 12 -> 20
  • Default zombie mutations are now enabled by default
  • Reworked Lacerator and Bastardzine to have a frenzy attack
  • Rebalanced all ZE weapons to have similar stats to CSGO
  • Buffed ZE Super Zombie health from 5,000 -> 15,000
  • Reduced ZE bullet knockback by 50%
  • Increased duration of buffs bought in mutation shop
  • Decreased “Blaster” reload speed by 10%, nerfed “Slug” variant accuracy slightly
  • Curative Kit cooldown reduction: -10% -> -7%, healing bonus: +10% -> +7%
  • Remedial Booster cooldown reduction: -20% -> -13%, healing bonus: +20% -> + 13%
  • Nerfed Power Gauntlet damage bonus from +45% -> +25%

Bug Fixes

  • Fixed error caused by using cryo inductor with cryo grenades
  • Fixed bug that allowed players to bid for boss despite going boss recently
  • Fixed gametracker and Garry’s Mod server list not tracking kills and points
  • Fixed Volatile Poison Zombie not having a kill icon
  • Fixed various melee weapons not having world models
  • Fixed generator UI not being centered
  • Fixed buff system cooldowns not being accurate
  • Fixed aegis board kit being upgradeable
  • Fixed strength bomb not having an icon
  • Fixed zs_skip_team_render not working

Additions

  • Added a new “Barricade” deployable
  • Optimized zed time slowdown
  • Added Duke Nukem LH Song
  • Many optimizations towards the player UI
  • Many optimizations towards explosions
  • Many optimizations towards loops being run within the gamemode
  • Changed damage floaters and added customization
  • Many optimizations made within the zombie buff system
  • Added Ravenholm Town event map

 

Removals

  • Removed the “Stabber”
  • Disabled avatar frames in the scoreboard
  • Disabled avatar frames on endround UI
  • Removed Steroids until they can be fixed
  • Removed Tank due to it causing massive amounts of lag
  • Temporarily disabled damage arcs

Posted March 02, 2023