Balances

  • Nerfed cryo attachment slow from 3 -> 2
  • Cryo inductor no longer gives frost
  • Cascade now takes number of shots fired into consideration
  • Nerfed Cryo gas grenade slow from 13 -> 6, buffed damage from 13 -> 17
  • Slightly buffed Seditionist accuracy
  • Increased Deagle Deadeye status effect duration from 3 -> 7, decreased damage requirement from 1200 to 600
  • Winchester delay: 0.5 -> 0.75, removed fire delay remantle bonus
  • Nerfed Boom Stick reload speed by 10%, increased reload delay by 5%
  • Halved recoil on the Tau Cannon
  • Hammer damage: 15 -> 35
  • Elecro Hammer damage: 19 -> 45
  • Increased Tank prop through velocity greatly
  • Gluon pulse slow: 6 -> 3

Bug Fixes

  • Fixed players redeeming on dying generators
  • Fixed brawler not working
  • Fixed players being able to get the LH gun after escaping

Additions

  • Teleport device now has a monitor that allows you to view generators and their surroundings
  • Props now have custom gibs when broken
  • Added automatic unstuck system that unstucks you whenever you get stuck in props or the world
  • Optimized and improved prop health auras
  • Added 19 new player models
  • Added a new map bounty system where players are rewarded GP for winning maps
  • Map winrate is now displayed in chat on game start and end
  • Added the maps Last Stand, Drab, and Grand Hotel
  • Chad player models are back in the shop

 

Removals

  • Removed Outlander and Stupid mentions (very unoptimized)
  • Disabled Blockade deployable until rework
  • Explosive barrels no longer damage players or props
  • Disabled Riot Shield until rework
  • Removed damage drop off on Tank when far away

Posted April 03, 2023