Balances

  • Item stocks now scale by population
  • Harpoon turret distance nerfed from 768 -> 225
  • Removed healing ray stop healing delay
  • Minelayer mines now detonate when hit by zombies
  • Increased M79 explosion radius from 130 -> 150
  • Increased Akbar fire rate slightly, decreased damage from 23 -> 22
  • Annabelle now consumes buckshot ammo. Increased fire rate slightly, increased damage from 70 -> 75, decreased clip size from 5 -> 2, slightly decreased accuracy
  • Increased Battleaxe fire rate slighly
  • Decreased Blaster damage from 11 -> 8, increased number of pellets from 6 -> 8
  • Increased Bulletstorm damage from 20.25 -> 21
  • Decreased CF-05 fire rate slightly, decreased clip size from 30 -> 25, added a buildup bar that grants a strength boost when filled
  • Increased Impaler tier from 4 -> 5, increased damage from 150 -> 175, increased reload speed slightly, can now pierce through 3 zombies instead of 2, now applies soften on hit
  • Hunter rifle variant now longer has a reduced headshot multiplier
  • Added back and re-balanced the Anvil shotgun variant
  • Increased Liquifier fire rate slightly, increased damage from 24 -> 26
  • Increased M79 taper by 10%
  • Decreased Thumper damage from 100 -> 90, increased reload speed by 15%
  • Reworked Magnum to no longer richochet, it now has a buildup that allows you to pierce through zombies
  • Slightly decreased Owen’s fire rate, increased damage from 15 -> 34, reduced number of pellets from 2 -> 1, increased headshot multiplier by 10%
  • Considerably increased PPSH accuracy, slightly decreased fire rate, decreased damage from 22.5 -> 21, now has a buildup bar that grants a strength boost when filled
  • Slightly increased Adonis fire rate, increased damage from 30 -> 32
  • Nerfed Quasar damage from 225 -> 200
  • Sawed Off can now equip the quickdraw attachment
  • Scar is now shoots a 2-round burst, reworked gimmick slightly
  • Slightly decreased Shredder fire rate, now pierces through 2 zombies but with a large damage drop off, removed variant
  • Increased Sokols damage from 26 -> 41, decreased reload speed by 15%
  • Increased Stubber damage from 55 -> 60, increased headshot multiplier by 10%
  • Increased Tec-9 damage from 22 -> 24
  • Slightly increased Tosser fire rate, decreased damage from 16 -> 15
  • Decreased Winchester fire rate considerably, decreased damage per pellet from 40 -> 36
  • Increased Alyx Pulse Pistol fire rate slightly, increased damage from 15.5 -> 16

Bug Fixes

  • Fixed exploit that allowed medics to farm points off of player who hurt themselves
  • Fixed revolver missing textures
  • Fixed Magnum iron sights
  • Fixed Mac-10 iron sights

Additions

  • Rewrote all of the weapon descriptions for firearms
  • Renamed Sprayer Uzi to Sprayer Mac-10

Posted May 27, 2023