Balances
- Item stocks now scale by population
- Harpoon turret distance nerfed from 768 -> 225
- Removed healing ray stop healing delay
- Minelayer mines now detonate when hit by zombies
- Increased M79 explosion radius from 130 -> 150
- Increased Akbar fire rate slightly, decreased damage from 23 -> 22
- Annabelle now consumes buckshot ammo. Increased fire rate slightly, increased damage from 70 -> 75, decreased clip size from 5 -> 2, slightly decreased accuracy
- Increased Battleaxe fire rate slighly
- Decreased Blaster damage from 11 -> 8, increased number of pellets from 6 -> 8
- Increased Bulletstorm damage from 20.25 -> 21
- Decreased CF-05 fire rate slightly, decreased clip size from 30 -> 25, added a buildup bar that grants a strength boost when filled
- Increased Impaler tier from 4 -> 5, increased damage from 150 -> 175, increased reload speed slightly, can now pierce through 3 zombies instead of 2, now applies soften on hit
- Hunter rifle variant now longer has a reduced headshot multiplier
- Added back and re-balanced the Anvil shotgun variant
- Increased Liquifier fire rate slightly, increased damage from 24 -> 26
- Increased M79 taper by 10%
- Decreased Thumper damage from 100 -> 90, increased reload speed by 15%
- Reworked Magnum to no longer richochet, it now has a buildup that allows you to pierce through zombies
- Slightly decreased Owen’s fire rate, increased damage from 15 -> 34, reduced number of pellets from 2 -> 1, increased headshot multiplier by 10%
- Considerably increased PPSH accuracy, slightly decreased fire rate, decreased damage from 22.5 -> 21, now has a buildup bar that grants a strength boost when filled
- Slightly increased Adonis fire rate, increased damage from 30 -> 32
- Nerfed Quasar damage from 225 -> 200
- Sawed Off can now equip the quickdraw attachment
- Scar is now shoots a 2-round burst, reworked gimmick slightly
- Slightly decreased Shredder fire rate, now pierces through 2 zombies but with a large damage drop off, removed variant
- Increased Sokols damage from 26 -> 41, decreased reload speed by 15%
- Increased Stubber damage from 55 -> 60, increased headshot multiplier by 10%
- Increased Tec-9 damage from 22 -> 24
- Slightly increased Tosser fire rate, decreased damage from 16 -> 15
- Decreased Winchester fire rate considerably, decreased damage per pellet from 40 -> 36
- Increased Alyx Pulse Pistol fire rate slightly, increased damage from 15.5 -> 16
Bug Fixes
- Fixed exploit that allowed medics to farm points off of player who hurt themselves
- Fixed revolver missing textures
- Fixed Magnum iron sights
- Fixed Mac-10 iron sights
Additions
- Rewrote all of the weapon descriptions for firearms
- Renamed Sprayer Uzi to Sprayer Mac-10