Additions:
– Tier 6 ‘All-American’ Minigun ( regalrelish
– Tier 6 ‘Murasama’ Melee Weapon ( Medic Man, Bagel
– Tier 5 ‘Archangel’ Automatic Shotgun ( Cjayy, regalrelish
– Tier 5 ‘Cadmus’ Chemical Rifle ( regalrelish, Cjayy
– Tier 2 ‘Biotic’ Medical Tool (Andrewstown
– New SCK Model for ‘Triad’ Assault Rifle ( regalrelish
– New SCK Model for ‘CF-05’ SMG ( regalrelish
– New SCK Model for ‘Electrohammer’ ( Cjayy
– New Player Models (Lexy, Kevdu, Red Razer
– New Cosmetics (Lexy)
– New voice lines for various player models ( Red Razer
– New Beat Set ‘Pinesoot’ ( Lexy
– Steam Avatar Frame Support ( Mka
– Steam Sticker Support ( Mka
– ZS Quick Select Menu that allows for quick buy ammo and other actions. ( Mka
– Seagull / Pigeon cosmetic models for Crow Class ( Mka
– Devourer of Gods cosmetic for Devourer Boss ( Lexy
– Updated the Prop Duplicator UI ( Liverneck
– Added base props to the Prop Duplicator ( CJay
– The Prop Duplicator now alerts you when props are on sale, bought, and you now gain commission when players buy props – CJay
– Added client options for choosing where you spawn ( CJay, Mka
– Added client options for choosing where you redeem ( CJay
– Added client options for adjusting the amount of particles rendered ( CJay
– Added hp scaling for default Zombies ( CJay, Mka
– Added exfil toolgun support ( Bagel
– Added Shoving mechanic for melee weapons. ( Bagel, Mka
– Added Damage Arcs similar to L4D2 for certain melee weapons ( Mka
– New Chopshop UI design and improvements. ( Mka

Changes:
– Event systems like Halloween etc moved to Chopshop.
– Updated Aylx Pistol model with new animations for cycling fire modes ( Lexy, Mka
– Changed GP Pricing (regalrelish, Kevdu, Mka
– Reduced Attachment Delay (Mka
– Removed Carbine M1/M2 (Mka
– Removed Prop Journal ( Mka
– Ammo HUD reload bar Animations (Andrewstown
– HUD Color customization ( Mka
– Thirdperson View customization ( Mka
– Better discord integration with webhooks ( Mka
– LH weapons are no longer given during exfil. ( Mka
– Reduced max nests from 12 to 8 ( CJay
– Buffed Hardened Epidermis mutation blood armor from 15 to 30, increased cost from 20 to 30 DNA ( CJay
– Rebalanced the Prop Duplicator to be more useful later game ( CJay
– Buffed drone damage (all kinds) ( CJay
– You can now nail and unnail props faster ( CJay
– All worth menu guns now cost the same (40 worth) ( CJay
– Most pistols can now utilize the change fire mode function ( CJay
– Added stock limit of 2 to “Cadmus” ( CJay
– Increased stock limit of “M82” to 2 ( CJay
– Oberon can now equip Shotgun Choke ( CJay
– Seditionist can now equip Silencer, Quickdraw, Incendiary ammunition, and Cryo ammunition ( CJay
– Stabber M1 Garand can now equip Quickdraw, Incendiary ammunition, and Cryo ammunition ( CJay
– Winchester can now equip Shotgun Choke ( CJay
– Blaster can now equip Shotgun Choke ( CJay
– Optimized voice chat, collisions, lag compensation calculations. ( Bagel
– Implemented Dynamic hitboxes to improve hit registration ( Bagel
– Improved melee charging systems ( Mka, Bagel

Fixes:
– Fixed ghosted props being exploited to block zombie hits. ( Mka
– Fixed bug causing players to be softlocked when phasing and being killed by explosives. ( Mka, Andrew
– Fixed Shade Rock projectile clipping through brushes. ( Mka, Andrew
– Fixed prediction issues with damage arc melee swings. ( Mka
– Fixed issues with Fire Modes not being predicted ( Andrew
– Fixed Medical HUD issues ( Andrew
– Fixed not being able to shoot through deployables ( CJay
– Fixed extended magazine not working on guns with a clip size of less than 8 ( CJay
– Fixed not being able to reload “Trigger Happy” shotgun with Mouse1 ( CJay
– Fixed not being able to zoom in with the “Ender” shotgun, Tec9 ( CJay
– Fixed bosses giving the incorrect amount of points when taking damage ( CJay
– Fixed Cremator flames not being blocked by force field (Bagel)
– SCK models are now cached and should fix slight jitter when equipping them. ( Mka
– Applied additional micro optimizations ( Andrew, Cjay
– Drone shoot angles have been improved greatly.
– Missing Zombine/Poison zombie skin textures ( Lexy
– Stabber M1 causing script errors. ( Mka
– Bug with backpacks not combing if dying with one held. ( Mka
– Fixed Observer Target text overlapping in spectator UI ( Bagel

Removals:
– Disabled Rats due to crashes (Mka)
– Removed Duplicator Blueprints from the arsenal ( CJay
– Removed Aeronautics trait from the worth menu (didn’t even work in the first place) ( CJay
– Removed “Stubber” variant ( CJay
– Removed “Tosser” variant ( CJay

Posted November 27, 2022