– ‘Hurricane’ Pulse SMG removed

– ‘Clark’s prober’ Pulse SMG two new paths added
– ‘Dilator’ Pulse SMG”, “Less damage, more accuracy, and gains damage if spooled
– ‘Storm’ Pulse SMG”, “10{58b9ed9c38c1893e89d321a7e79f098da87a74fbfc6bcc1f8f04e72ec4e2ac1f} less dmg, 20{58b9ed9c38c1893e89d321a7e79f098da87a74fbfc6bcc1f8f04e72ec4e2ac1f} faster firerate, less accuracy

– ‘Eraser’ tactical pistol primary delay 0.15 -> 0.20
– Added back ‘Cleanser’ Tactical Pistol ( Eraser variant )

– Uzi primary damage 15.4 -> 17
– ‘Disperser’ Uzi delay 0.06 -> 0.065

-Headhunter damage 60 -> 80
-‘One-Tap’ Sniper Rifle delay 1.4 -> 1.2

– ‘Ricochet’ magnum primary damage 40 -> 60
– Spread min and max remantle bonuses halved
– Fire rate remantle bonus halved
– Added back ‘Backlash’ Magnum ( Ricochet variant )
– ‘Backlash’ Magnum bounce multi 1.764 -> 2.6
– ‘Backlash’ Magnum primary damage 0.85 -> 0.70

– ‘Annabelle’ rifle primary damage 54 -> 70

– ‘Inquisitor’ Crossbow damage 69 -> 86
– ‘Inquisitor’ Crossbow delay 1.25 -> 1.30

– ‘Splinter’ Sawed-Off Shotgun cone max 10 -> 7
– ‘Splinter’ Sawed-Off Shotgun cone min 7.5 -> 6

– ‘Crossfire’ Glock primary damage 10 -> 15
– ‘Crossfire’ removed accuracy remantle bonus
– ‘Collider’ Glock readded reaper buff on kill
– ‘Shroud’ SOCOM Mark 23 damage 1.9x -> 2.3x

– ‘Horizon’ Battlerifle primary delay 6 -> 3.5
– ‘Horizon’ Battlerifle headshot multi 2.1 -> 2.3
– ‘Horizon’ Battlerifle primary damage 1.12 -> 1.2

– fixed owens being fully automatic

Posted November 20, 2020