== Fixes ==
– Fixed the Headcrab Attach Issue at the start of Exfil. (Mka)
– Fixed the Exfil Hatch being a Missing Texture. (Mka)
– Fixed Bolt Weapons not being able to ignite zombies with Incendiary Ammunition. (Mka)
– Fixed Stalker Lasers not being able to go through Shade Shield. (Mka)
– Fixed Boss Spawn on zs_sludge. (Mka)

== Balances ==
– “Gladiator” Super Shotgun is now craftable by using Superior Assembly and “Sweeper” Shotgun. (Tuck)
– “Blareduct” Zip Gun is now craftable by using Lead Pipe and “Blaster” Shotgun Component. (Tuck)

– Decreased the Damage of the Executioner’s Axe from 105 to 102. (Tuck)
– Decreased the Damage of the “Berserk” Zweihander from 210 to 190. (Tuck)
– Increased the Damage of the Power Fists from 82 to 85. (Tuck)
– Increased the Damage of the “Helios” Gluon Gun from 20.5 to 23. (Tuck)
– Increased the Clip Size of the “Avatar” Chemical Pistol from 8 to 12. (Tuck)

== Attachments ==
– Ranged Weapons using SMG Ammo will now not be able to equip Cyro Modification. (Tuck)
– “Hewitz” Medic SMG is now able to equip the Incendiary Ammunition, Extended Magazine and Quickdraw Modification. (Tuck)
– “Sokols” AR is now able to equip the Extended Magazine. (Tuck)
– “Silencer” SMG, “Galestorm” SMG, and “Bulletstorm” SMG is now able to equip Quickdraw Modification. (Tuck)
– “Fracture” Shotgun, “Blareduct” Zip Gun, “Snitcher” Shotgun, “Keletal” KG-14, “Sweeper” Shotgun, and “Gladiator” Shotgun is now able to equip Quickdraw Modification. (Tuck)

Posted June 14, 2021